Touch
Bootstrap 5 Touch
This component allows you to improve the user experience on mobile touch screens by calling methods on the following custom events: pinch, swipe, tap, press, pan and rotate.
Note: Read the API tab to find all available options and advanced customization
Note: This method is intended only for users of mobile touch screens, so it won't work for the mouse or keyboard events.
Press
Press calls the chosen method when the touch event on the element lasts longer than 250 miliseconds.
Hold the button to remove the mask from the image
Press duration
Touch event press with custom duration.
Hold the button to remove the mask from the image with 5 seconds
Tap
The callback on tap event is called with an object containing origin field - the x and y cooridinates of the user's touch.
Tap button to change a color
Double Tap
Set default taps to touch event.
Change background color with 2 taps
Pan
The pan event is useful for dragging elements - every time the user moves a finger on the element to which the directive is attached to, the given method is being called with an argument consisting of two keys: x and y (the values corresponds to the horizontal and vertical translation).
Pan Left
Pan with only left direction
Pan Right
Pan with only right direction
Pan Up/Down
Pan with only up/down direction
Pinch
The pinch event calls the given method with an object containing two keys - ratio and origin. The first one it the ratio of the distance between user's fingers on touchend to the same distance on touchstart - it's particularly useful for scaling images. The second one, similarly as in doubleTap event, is a pair of coordinates indicating the middle point between the user's fingers.
Swipe Left/Right
The swipe event comes with several modifiers (left, right, up, down) - each of them will ensure that event will fire only on swipe in that particular direction. If the directive is used without any modifier, the callback method will be called each time the swiping occurs, and the string indicating the direction will be passed as an argument.
This example shows example with left and right
Swipe Left-Right to change a color
Swipe Up/Down
This example shows example with up and down
Swipe Up-Down to change a color
Rotate
This example shows example with rotate
Touch - API
Usage
Via JavaScript
const myTouch = new mdb.Touch(document.getElementById('id'), event, options)
Via jQuery
Note: By default, MDB does not include jQuery and you have to add it to the project on your own.
$('.example-class').touch(event, options);
Options
Tap
Name | Type | Default | Description |
---|---|---|---|
interval
|
number | 500 |
Set interval to tap |
time
|
number | 250 |
Set delays time to tap event |
taps
|
number | 1 |
Set default value of number for taps |
pointers
|
number | 1 |
Set default value of number for pointers |
Press
Name | Type | Default | Description |
---|---|---|---|
time
|
number | 250 |
Set time delays to take tap |
pointers
|
number | 1 |
Set default value of number for pointers |
Swipe
Name | Type | Default | Description |
---|---|---|---|
threshold
|
number | 10 |
Set distance bettwen when event fires |
direction
|
string | all |
Set direction to swipe. Available options: all, right, left, top, up. |
Rotate
Name | Type | Default | Description |
---|---|---|---|
angle
|
number | 0 |
Set started angle to rotate. |
pointers
|
number | 2 |
Set default value of number for pointers |
Pan
Name | Type | Default | Description |
---|---|---|---|
threshold
|
number | 20 |
Set distance bettwen when event fires |
direction
|
string | all |
Set direction to pan. Available options: all, right, left, top, up. |
pointers
|
number | 1 |
Set default value of number for pointers |
Pinch
Name | Type | Default | Description |
---|---|---|---|
pointers
|
number | 2 |
Option for tap event, set duration to how long it takes to take a tap
|
threshold
|
number | 10 |
Set distance bettwen when event fires |
Methods
Name | Description | Example |
---|---|---|
dispose
|
Destroy component with this method |
element.dispose()
|
getInstance
|
Static method which allows you to get the touch instance associated to a DOM element. |
Touch.getInstance(element)
|
const element = document.getElementById('id')
const myTouch = new mdb.Touch(element, 'tap')
myTouch.dispose()
Events
Name | Description |
---|---|
tap
|
This event fires tap touch funcionality. |
const element = document.getElementById('element-id');
const touchEvent = new mdb.Touch(element, 'tap');
touchEvent.init();
element.addEventListener('tap', (e) => {
// do something...
})
Name | Description |
---|---|
press
|
This event fires press touch funcionality. |
const element = document.getElementById('element-id');
const touchEvent = new mdb.Touch(element, 'doubletap')
touchEvent.init();
element.addEventListener('doubletap', (e) => {
// do something...
})
Name | Description |
---|---|
pan
|
This event fires pan touch funcionality. |
const element = document.getElementById('element-id');
const touchEvent = new mdb.Touch(element, 'pan');
touchEvent.init();
element.addEventListener('pan', (e) => {
// do something...
})
Name | Description |
---|---|
pinch
|
This event fires pinch touch funcionality. |
const element = document.getElementById('element-id');
const touchEvent = new mdb.Touch(element, 'pinch');
touchEvent.init();
element.addEventListener('pinch', (e) => {
// do something...
})
Name | Description |
---|---|
swipe
|
This event fires swipe touch funcionality. |
const element = document.getElementById('element-id');
const touchEvent = new mdb.Touch(element, 'swipe');
touchEvent.init();
element.addEventListener('swipe', (e) => {
// do something...
})
Name | Description |
---|---|
rotate
|
This event fires rotate touch funcionality. |
const element = document.getElementById('element-id');
const touchEvent = new mdb.Touch(element, 'rotate');
touchEvent.init();
element.addEventListener('rotate', (e) => {
// do something...
})
Import
MDB UI KIT also works with module bundlers. Use the following code to import this component:
import { Touch } from 'mdb-ui-kit';